Chapter 5 - Learning to Build



Building items in Second Life takes skill and practice, but every tree, building, piece of furniture, vehicle, and any other object begins with a simple "prim" or primitive shape. You might consider prims the "legos" of Second Life. This chapter will walk you through the skills you need to create your own objects in-world, from basic prim manipulation all the way to complex techniques that require the use of outside 3D modeling programs like Blender.

In addition to learning to build with prims, you will also need to learn about texturing the shapes to create the "skin" on the outside of each shape. For example, a large vertical rectangle-shaped prim could be an interior wall if you apply a wallpaper texture or it could be part of an exterior wall if you use a brick texture. The basic shape of the prim doesn't change, but the look and feel of the object will vary depending on the textures used during construction.


Chapter 5 Self Assessment

Continue to Chapter 6: Managing Land